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Total War: Warhammer: Preview (Igomir 2015) On the past Gamere Creative Assembly I was not pleased with visitors to the exhibition with fresh content, but among demoists everyone could participate in the already familiar battle of gnomes and green -skinned. For us, this was the first chance to personally test the compatibility of mechanics Total War and fantasy-setting. In addition, we managed to personally talk with the public relations manager Creative Assembly Al -Bikham (Al Bickham) and make a rather integral picture of what awaits us. Nowadays there were only samurai, Karl! Total War: Warhammer – This is one of the two large -scale projects that is currently working on Creative Assembly. If with Freedeine Arena more or less understandable, then the announcement Warhammer became a kind of small sensation. According to the developers, Warhammer perfectly corresponds to games mechanics Total War, And the dimensions of the company itself became large enough to work at once on a few creations. The authors do not tie up with their past – in the future we are waiting for new historical strategies. It’s just that the developers decided to conduct a small experiment, and it is unlikely that anyone will deny that it looks really interesting. After all, the history of the Warhammer universe is spelled out almost more detailed than the history of real, and a huge number of types of fantasy creatures that live in it gives developers wide opportunities for creating a strategy with unique factions. The period to which I paid attention Creative Assembly, – The time when Emperor Carl Franz comes to power. The action of the game unfolds in the old world, torn by the confrontation of four races: people, orcs, gnomes and vampires. For the first time in the history of the series, game fractions will be completely unlike a friend for a friend. The differences will affect not only the visual aspect, but will also affect both the battlefield and on the global map. Stone, scissors, paper, axes, dragons, magicians In the episode offered to us, we witnessed the clash of gnomes and orcs. The Army of the shorties, which was under our control, looked very diverse: there are detachments with heavy multi -barrel guns, and close combat fighters with axes, and flamethrower. Each of the combat units has its own sets of attributes, such as the speed of movement and armor, and their own specialization-someone is strong against large enemies, someone against long-distance warriors. In general, if we distract from the fantasy shell of the project, we were in front of us Total War, built on familiar strategic principles. The departure from historical setting allowed the authors to create amazing battle scenes in the spirit of the third “Hobbit”. What is happening on the battlefield looks much more vividly and epic than before: flamethrowers are rows of green -skinns with jets, enemy spiders are trying to hit from the rear in the role of cavalry, trolls are literally blowing off the ground by half of the walking unit. Somewhere in the middle of the battle, reinforcements arrived at our army. These were helicopters – air units, attacking the enemy with powerful bombs. In addition to them, the game will have many other “flyers” like dragons and wyvern. The principle of operation of each of them is original – so if the helicopters during attack remain at a safe height at which they cannot be reached by the ground forces, then other types of air “units” will dive into the stray of events. According to developers, the new type of troops will not violate the balance, but will have a significant impact on tactics. The impressions of the battle were exceptionally bright. However, in this festival of epicity there are several alarming moments. Firstly, the battlefield was more like the arena and had almost no landscape differences. Secondly, the entire course of the fight controlled scripts. And in the appearance of the enemy detachments, and in the logic of their actions, and in the arrival of our help, the author was read. From the battle, it blew artificiality and production. The developers reassure that in the game there is a place for both key battles passing through the script and a traditional Sandbox mechanic. Combine the “plot” and “random” battles will be legendary heroes, with whom special attention is paid to. Each of them has its own development branch, and when studying certain “skills” they will receive unique missions. These tasks will become key points through which the script is laid. Thus, the player’s free actions on the global map will lead to the development of heroes, which will gradually open new plot tasks. For their implementation, the characters will receive artifacts known to the experts of the Warhammer universe. In battles, the role of heroes differs from the role of the role of military leaders known to us in other games of the series. The latter performed primarily a motivating function – their presence on the battlefield inspired the soldiers and forced them to fight until the last breath. The military leaders had to be guarded in every possible way, for their loss was struck by a strong blow to the moral spirit. Heroes are very powerful “units”, which are profitable to send to fight for the front line. The vindictive tradel participating in the battle of Tormit had a huge number of health points and felt confident even under the onslaught of several enemy detachments. As for actions on a global map, not everything is known here. The developers have never demonstrated the “peaceful” gameplay, but they willingly share with the press information about all kinds of innovations. According to their assurances, the main elements of the global card will be preserved, but they will be adapted to the conditions of the Warhammer universe. For example, underground tunnels that penetrate the entire map will appear: it will be possible to move along them, bypassing obstacles. Races will have their unique mentality,
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Texas wants to leave the composition of the United States Washington – Houston, November 12 (New Region, Alexei Usov) – In the first days followed by presidential elections in the United States, where Obama won with a minimum advantage, first Louisiana, then Texas, and then another 18 states submitted petitions of the US Presidential Administration on a peaceful exit from the state. These appeals to the President were the first massive “separatist” protest after leaving the United States in 1861 of the six states of the South, which did not vote for the freshly elected President of Lincoln. The authors of the petitions refer to the provisions of the Declaration of Independence and the US Constitution, as well as to “neglect the federal government” with economic issues and “egregious violations of the rights of US citizens”. Not only the States joined the “New Confederation”, where the population mainly voted for Romny, but also the ultraliberal New York and New Jersey, and the Oregon and Montan Media Scandals and Media Scandals. “The United States still suffers from economic difficulties arising from the neglect of the federal government to reform domestic and foreign expenses. US citizens suffer from a glaring violation of their rights, such as NDAA (National Defense Authorization Act), TSA (TRANSPORTATIONSEMITIONSENTION ADMINISTRATION), and T.D. Considering that Texas maintains a balanced budget and it is the 15th largest economy in the world, it is practically feasible in Texas to leave the Union of States, and do everything to protect the standard rights of citizens to life and again consolidate their rights and freedoms in accordance with the original ideas and beliefs of our founding fathers, whose covenants no longer find in the activities of the federal government, ”the petition says, the petition says, the petition says, the petition. compiled by the inhabitants of Texas. Residents of the States of New York, Arkansas https://roulettetv.co.uk/ and others, in petitions quote the Declaration of Independence of 1776. “When the course of events leads to the fact that one of the peoples is forced to terminate the political bonds connecting it with the other people, and to take an independent and equal place among the powers of the world, to which he has the right by the laws of nature and its creator, a respectful attitude to the opinion of mankind requires him to clarify the reasons that prompted him to such a separation ..… In the event that any form of government becomes destructive for these purposes themselves, the people have the right to change or abolish it and establish a new government based on such principles and forms of organizing power, which, as it seems to him, will best provide people with safety and happiness ”. In the Electronic Government system in the United States, in order for the text of the petition to appear in general access, at least 150 people should sign it. After the appeal gains 25,000 votes (for a period of not more than a month), the US presidential administration should be considered and sent for an expert response to the relevant executive authorities. Then the official answer should be made public.Now the number of votes is the leader of Texas. November 9, when the petition was sent, it was signed by 9,576 people. On the morning of November 12, 15,708 people supported the idea of creating an independent Republic of Texas. Of these, more than 300 – only in the last hour. At the time of writing this article in Texas, it was 4 in the morning Monday. If at dawn of the working day 300 Texas per hour vote for the petition, then in a day or two of the Obama administration will have to be accepted for consideration by a petition of the residents of the “state of a single star”. The average number of votes under the petitions of the other 19 states ranges between 1,500-5000 votes: these states joined the campaign a couple of days later than Texas. Online voting began on the weekend, which explains a relatively small number of votes under the petitions of the States that joined the Neo-Contradirates on Saturday and Sunday.By the number of votes cast for the petition, the “neo -confederates” compete with the liberals that made up the petition for the legalization of marijuana. “Legalaysers” are still leading: 17,320 votes for “grass” against 15,708 for the “Republic of Texas” and 12,500 for the department of Louisiana. Also, in the list of petitions by the end of the week, an official petition may become a demand to recalculate the results of the voting in the presidential election. This requirement was stated on November 10 and in two days it gained 12,634 votes. The reason for this petition was the numerous “unaccounters” in the process of counting the votes. For example, in one of the districts of Ohio, in which Romny and Obama supported an approximately equal number of voters, 106258 votes were cast for Obama at 98213 of registered voters. Or 108% of the population with the right.Mass submission of applications for withdrawal from the United States is the first case after February 1861, when Louisiana (yes, 150 years ago this state was also ahead of all the Confederates), Florida, Mississippi, South Carolina, Alabama and Georgia announced the exit from the US. Later 7 states joined them. The reason for the separation and subsequent civil war was not a question about slavery, as Soviet historians claimed, and the election of the president of the United States. Future Confederates did not suit the president who became a man for whom not a single resident or electoral from their states voted (in 9 states that later entered the KSH, Lincoln won in 2 electoral districts out of 996). The future “hero and marty” was enough for Lincoln to start a war against his own people. The question is in the reaction of the current president. Moreover, the state’s right to exit from the United States is registered in the
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Ghost Recon – the formation of ghosts So the closed beta test Ghost Recon: Wildlands begins, and very soon its full exit will take place, against the backdrop of this event, I would like to remember how the formation of the series about the “ghosts” took place, with which the legend began? The first part of the series was released back in 2001 and belonged to the genre of tactical shooter. The publishers of this part were Red Storm Enretainment and Ubisoft Enterteinment. In the game header there was already the legendary inscription “Tom Clancy’s” and although Tom Clansi does not have a whole book about the Ghost detachment, he was directly involved in the development of the first parts, so he worked in the Red Storm studio. The concept of the game initially implied hardcore (protagonists are killed with 1-2 bullets) and hard realism, preservations were disconnected at high levels of complexity, and the operatives who died during the missions forever disappeared from the character selection menu. In addition, there was no particular hero, it was possible to switch between all characters selected for the task. Artificial intelligence was also pleased, after a sniper shot, for example, enemies tried to hide in the bushes or to lie in the least shot shelter, could bypass and crawl out of the flanks and if you did not think through the tactics and did not choose a competent position for each fighter, one could consider the mission of a failed mission. She was in the game and the opportunity to give orders to his partners, but few used it, preferring to play each fighter on his own. Each mission began with a detailed briefing, during which it usually became clear what type of fighters to use, after a briefing, the characters selection menu opened. The characters were divided into classes: an attack aircraft, sniper, support, a sapper and a specialist, for each fighter you could choose a set of equipment, such as the main weapon and a gun, or the main weapons and additional shops for it. In the first missions, you can only play with ordinary fighters, but later experts open – pumped machines for murder with special guns, however, they have enough 1 bullet to die. Fighters need to be distributed in three detachments: https://sistersitescasino.co.uk/ “Alpha”, “Bravo” and “Charlie” and, after the start of the mission, give commands to each specific detachment. In each link you can determine up to 3 fighters, but do you want to run with such a herd? The plot of the first part tells about the conflict of Russia and Georgia arising due to the desire of the Russian leadership to revive the USSR, later, in 2002, an additional Ghost Recon: Disert Siege campaign was published, the action of this campaign was unfolded in one distant, far-diverse African country, namely, on the border of Ethiopia and Eritrea, power in Ethiopia was seized Colonel-Kannibal Texfaye Woldom and Ghosts should prevent him from strangling young Erytrey democracy. There was a third campaign: Ghost Recon: Island Thunder, published in the same, 2002, she transferred the “ghosts” to Cuba where Chaos reigned after Fidel Castro reigned. It is worth saying about the campaign released exclusively for PlayStation 2, this campaign called Jungle Storm, includes missions from previous additions, and the plot again unfolds in Cuba 4 years after the events of Island Thunder. After the latest addition about the game, the game was not heard for 4 years, and now, in 2006, Ghost Recon: Advanced Warfighter, a game from the same series, but already with a completely different concept. The long list of fighters disappeared and the protagonist appeared – the valiant American military Scott Mitchell, instead of the sight on the half -screen. Finally, weapons textures appeared, and most importantly, the opportunity to wear and remove the muffler at any time, which imperceptibly ranked the game to the face of stealth explosures, could no longer switch to any fighter. But then it was possible to observe their actions through the cameras in the helmet and this made it possible to watch for hours how to rest against the wall is trying to get out of one of the partners, or even all at once. The difficulty has not gone anywhere, all the same deaths from one bullet remained commonplace, and a binding to one hero, now it also forced him to empathize and not substitute for bullets. Graphics also underwent serious changes and was very realistic for 2006. If you reflect, then all these changes were needed to live on and that fans do not say there, but not fashionable listers in 2006 and the sight of half the screen could bury the series if they were present in the new game. The plot of the game talks about how a detachment of “ghosts” is involved in a special operation to capture several Mexican military, accused of illegally selling weapons to militants in Colombia, the Mexican military, meanwhile, attack the summite of security in North America, “ghosts” unfold and now their main task is to protect the president of the United States. In 2007, the continuation was released: Ghost Recon Advanced Warfighter 2, all the innovations from the last part remained in their places, improved only artificial intelligence and added customization of weapons, although sometimes partners tried to knock down a helicopter from a pistol. The plot of this part begins literally 48 hours after the end of the plot of the previous one, in Mexico, it is still restless and after the armed rebels kill the Prime Minister of Canada there, they send ghosts to the American-Mexican border to stop the flaring conflict to the root. After the GHOST Recon Advanced Warfighter 2 “Ghosts” completed, the Ghosts again disappeared for long 5 years and in 2012 the next 2 games were released: Ghost Recon Phantoms and Ghost Recon: Future Soldier, the first was designed for online, most likely. that its target audience did not play in
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Πολιτισμός: Παιχνίδι λίμπιντο με τον εαυτό του Όπως γνωρίζετε, ο Sigmund Freud έρχεται σε αντίθεση με τη λίμπιντο, τη σεξουαλική έλξη – και τις απαγορεύσεις που δημιουργήθηκαν από τον πολιτισμό, οι οποίες οδηγούν στην καταστολή του. Αλλά είναι ο μηχανισμός πέδησης στη λίμπιντο? Ο πολιτιστικός Mikhail Epstein αντικατοπτρίζει την ικανότητα πολύπλευρης και πολυεπίπεδης ευχαρίστησης, η οποία περιλαμβάνει την τέχνη της αποχής. Η λίμπιντο χωρίζεται σε δύο δυνάμεις που παίζουν μεταξύ τους, σπεύδοντας και επιβραδύνοντας την κορύφωση της σεξουαλικής επαφής. Η ικανοποίηση επιτυγχάνεται από έναν οργασμό, αλλά η επιθυμία μετατρέπει την οικειότητα σε μια σειρά από εκσυγχρονισμούς, σε ένα μακρύ παιχνίδι που βιάζεται ένας οργασμός – και ταυτόχρονα το κλέβει για να το απομακρύνει. Με αυτό, η erotica, όπως η σφαίρα της ανθρώπινης επιθυμίας, διαφέρει από το ζωικό ένστικτο. Η σεξουαλική δίψα ψάχνει για γρήγορη απόσβεση. Η ερωτική επιθυμία, αντίθετα, ψάχνει για σβέση για να δίψα για ακόμη περισσότερα. Το τέχνασμα της επιθυμίας δεν είναι μόνο να πάει γύρω από τα εμπόδια, αλλά και να τα κανονίσει μπροστά σας. Από αυτή την άποψη, τίθεται το ερώτημα: η κουλτούρα είναι πραγματικά εχθρική προς την erotica – ή, αντίθετα, δημιουργεί και ενισχύει το, μετατρέποντάς το από την απλή φυσική σεξουαλικότητα στην τέχνη της απαγόρευσης και του πειρασμού? Η καταστολή της επιθυμίας είναι ένας τρόπος για να την ενισχύσουμε. Η επιθυμητή γυναίκα φορέματα – και γίνεται ακόμα πιο επιθυμητό, και αυτά τα καλύμματα, περιπλέκοντας το μονοπάτι της σεξουαλικής έλξης, επεκτείνουν ατελείωτα την περιοχή της. Ως αποτέλεσμα, όλα είναι errotized, μέχρι το βιβλίο που διαβάζει το επιθυμητό πλάσμα ή την πόλη στην οποία ζει. Μια κλειστή ή μισή ανοιχτή πόρτα στο δωμάτιο, μια κουρτίνα, που ανήκει σε μια άλλη τάξη ή αλλοδαπό σύστημα πεποιθήσεων, κάθε λέξη και τόνος, ακόμη και γριά, αμηχανία, “non -comb”. Ο πολιτισμός μας μπορεί να θεωρηθεί ως ένα μεγαλοπρεπές παιχνίδι της λίμπιντο με τον εαυτό του, ένα σύστημα αύξησης του μέσω της καταστολής. Ο κλασικός φρουδισμός συνδέει τον πολιτισμό με μια νεύρωση και ορίζει ένα άτομο ως νευρωτικό ζώο. Αλλά, κατά τη γνώμη μου, η αυτο -propeller της επιθυμίας είναι ένα σημάδι της υγείας του, που κατέχει τον εαυτό του. Μόνο μια αδύναμη στυτική λειτουργία προκαλεί γρήγορη οργασμική εκκένωση, επειδή δεν μπορεί να αντέξει ένα μακρύ άγχος. Η ικανότητα πολύπλευρης και πολυεπίπεδης ευχαρίστησης περιλαμβάνει την τέχνη της αποχής. Η λίμπιντο χωρίζεται σε δύο δυνάμεις που παίζουν μεταξύ τους, βιασύνη και επιβραδύνουν το αποκορύφωμα. Δύο ημιτονοειδή, δύο κύματα πηγαίνουν όλη την ώρα όλη την ώρα: ενίσχυση και αποτροπή. Η επιθυμία θρέφει την ευχαρίστηση και ταυτόχρονα υφίσταται για να τον κρατήσει εμπλεγμένο, χωρίς να επιτρέπει να υποβληθεί και να ανατραπεί στην άβυσσο ενός οργασμού, επιθυμητός και δολοφονημένος και για τους δύο. Για τον Freud υπήρχε Super Kamagra μόνο ένα άτομο ασυνείδητο, ο Jung άνοιξε ένα βαθύτερο στρώμα συλλογικής. Είναι δυνατόν να μιλήσουμε για την Ερωτόσφαιρα ως συλλογική λίμπιντο με την ίδια έννοια στην οποία ο Jung μιλάει για ένα συλλογικό ασυνείδητο? Η ερωτική της ανθρωπότητας έχει κατασκευαστεί για χιλιετίες και με κάθε νέα εποχή η εσωτερική του ένταση αυξήθηκε. Ο σύγχρονος πολιτισμός αντιμετωπίζει μόλις μια μάζα συσσωρευμένης επιθυμίας. Αυτός είναι ο τρόπος με τον οποίο ο Michel Welbek χαρακτηρίζει αυτόν τον μηχανισμό των αυτοπεποίθων επιθυμιών στα νέα στοιχειώδη σωματίδια (με τα λόγια του πρωταγωνιστή Michel Jerzinsky): «Μια κοινωνία διαφήμισης και ερωτικής, στην οποία ζούμε. επιδιώκει να οργανώσει τις επιθυμίες, στην ανάπτυξή της σε ανήκουστη κλίμακα, κρατώντας την ικανοποίησή της μέσα στον οικείο σφαίρα. Για να λειτουργήσει μια τέτοια κοινωνία, έτσι ώστε ο ανταγωνισμός να μην σταματήσει, είναι απαραίτητο να αυξηθεί η επιθυμία, είναι απαραίτητο να εξαπλωθεί, να καταβροχθίσει η ανθρώπινη ζωή “. Ακόμα και νωρίτερα, για την εμπορική “επεξεργασία” των επιθυμιών, όλο και πιο ενθουσιασμένους και όλο και πιο εύκολα ικανοποιημένοι, ο βιολόγος και ο αιθολόγος Conrad Lorenz έγραψαν: «. Οι άνθρωποι χάνουν την ικανότητά τους να επενδύουν σκληρή δουλειά σε επιχειρήσεις που υπόσχονται μόνο μετά από πολύ καιρό. Εξ ου και η ανυπόμονη ανάγκη για άμεση ικανοποίηση όλων των ελάχιστα προκλητικών επιθυμιών προκύπτουν. Δυστυχώς, οι κατασκευαστές και οι εμπορικές επιχειρήσεις ενθαρρύνουν αυτήν την ανάγκη για άμεση ικανοποίηση και οι καταναλωτές δεν βλέπουν πώς θα δουν πώς θα υποδουλωθούν. Πόσο καιρό μπορεί να συνεχιστεί αυτή η διαδικασία αυξανόμενων επιθυμιών που να καταβροχθίζουν την ανθρώπινη ζωή? Η προσφορά συσσωρευμένης επιθυμίας είναι υπερβολικά μεγάλη και μια προ -πρόθεση της τελευταίας κράμπας που την απομονώνει και καταστρέφει τους πόρους της αρχίζει. Δεν είναι από εδώ τους συνεχείς φόβους του “τέλος του κόσμου” που συνεχίζουν με κάθε γενιά? Τι μπορεί να γίνει αυτός ο εκθαμβωτικός οργασμός, στον οποίο η συσσωρευμένη επιθυμία της ανθρωπότητας θα καεί αμέσως? Καθολική αταξία? Επιθετικότητα όλων ενάντια σε όλους? Ο σαδισμός κάποιων και ο μαζοχισμός των άλλων, που βρίσκονται ο ένας στον άλλο, η ευτυχία της συνολικής (αυτο) καταστροφής? Υπάρχουν τρεις πιθανοί τρόποι εργασίας με μια επιθυμία: Καταστέλλω; Σβήνω; Δυναμώνω. Ο πρώτος τρόπος είναι η ασκητική, η πορεία των αγίων, των σοφών και των ασκητών: απόρριψη των επιθυμιών και των εξωτερικών πειρασμών που οδηγούν σε αντιπρόσωπο και πόνο, που κατέχουν τον εαυτό τους. Το δεύτερο μονοπάτι είναι ηδονιστικό: για να ικανοποιήσει όλες τις επιθυμίες που προκύπτουν, να εκφορτώσουν την ενέργειά τους, να αφαιρέσουν όλα τα εμπόδια στο μονοπάτι τους που οδηγούν σε νεύρωση. Ο τρίτος τρόπος είναι παραγωγικός, δημιουργικός, μεταξύ αυτών των δύο άκρων, Asuzkes και Hedonism: να καλλιεργήσει και να επιθυμεί τις επιθυμίες, να μην τους δώσει πλήρη απόρριψη, αλλά να χρησιμοποιήσει την ενέργειά τους για δημιουργικά επιτεύγματα. Ήταν αυτό το μονοπάτι που επιλέχθηκε κυρίως από τον δυτικό πολιτισμό. Γενικά, η ανάπτυξη του πολιτισμού οφείλεται ακριβώς στο αυξανόμενο “ψαλίδι” μεταξύ επιθυμίας και ευχαρίστησης. Τόσο ο ασκητισμός όσο και ο ηδονισμός προσφέρουν μια εξίσωση επιθυμίας και ευχαρίστησης ή σε μηδενικό επίπεδο (απόρριψη των επιθυμιών) ή με τη σειρά της εξέλιξης (η επιθυμία πηγαίνει σε αισθησιακή ευχαρίστηση και πραγματοποιείται πλήρως σε αυτό). Για να οικοδομήσουμε τον πολιτισμό και στις δύο περιπτώσεις, δεν υπάρχει ενέργεια οδήγησης. Η αύξηση της ενέργειας συμβαίνει με την αυξανόμενη επιθυμία – και την αδυναμία να την ικανοποιήσει. Αυτή η ενέργεια, χωρίς εκφόρτιση σε φυσικές πράξεις, δημιουργεί πολιτιστικές αξίες. Αλλά αυτές οι πολιτιστικές αξίες, συμπεριλαμβανομένης της εξουσίας των απαγορεύσεων και
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Anime “trigun” – “pseudo -review” L’azione si svolge in un futuro lontano, ma incredibile Non vedrai nuove tecnologie qui. Solo una specie di fatto a mano da mezzi improvvisati. L’azione si svolge su un pianeta deserto, su cui è caduta un’astronave con immigrati. Il fatto è che durante un volo dalla terra deceduta, a una nuova fioritura e non ancora morente che è un altro pianeta, si verifica un incidente, a causa del quale la nave doveva essere piantata sul pianeta più vicino adatto all’esistenza. A causa del disastro, la maggior parte delle conoscenze è stata persa. Apparentemente la nave annusò troppo. Quindi tutto si è rotto, compresa la maggior parte delle persone di lavaggio del cervello. E i sopravvissuti dovevano (stranamente) https://sevencasinoit.com/games/ sopravvivere con l’aiuto delle proprie conoscenze e materiali improvvisati. Quindi, nel tempo, l’umanità è stata adattata a una nuova casa deserta e arida. Avendo creato una società molto simile all’era del “selvaggio West” durante la colonizzazione dell’America. Con tutti i banditi attaccati a tutti, “febbre tecnica” (c’è sicuramente Golden, ma se trovi più o meno frammenti interi della nave … sarà molto meglio dell’oro), a caccia di bagliore e una costante lotta per l’acqua ed energia (questo è un esempio di tecnologie conservate). Dal momento che non tutte le tecnologie sono state distrutte. L’energia in questo mondo viene estratta da generatori simili alle lampadine giganti. Solo ora hanno questa “lampadina” pari a diverse delle nostre centrali nucleari e possono fornire alla città energia per diverse centinaia di anni. Solo ora se questa luce è rotta (ed è in quanto dovrebbe essere fatta di vetro), allora si schiera in modo che sul lato opposto del pianeta arrivi. Il personaggio principale su questo background del panico di Vesh, soprannominato “Man-Typhun”, con la più alta ricompensa per la testa … 60 miliardi di dollari (valuta locale). Questa ricompensa è abbastanza meritata … molti dicono che è dentro Il solitario ha distrutto una città piuttosto grande … e generalmente piace distruggere tutto ciò che arriva in questo modo. Questo “uomo tifone” sembra tutt’altro che spaventoso … ma anche viceversa … direi “camminare rosso nyakh”! Un giovane alto con i capelli biondi, in un mantello rosso con un sorriso costante sul viso. Adora le ciambelle con tutta la sua anima, e in generale per il mondo di tutto il mondo … una specie di bene, con la più alta ricompensa per la sua testa .. Oltre a lui, in questo “sandbox” incontrerai gli stessi due affascinanti dipendenti della compagnia assicurativa, che sta facendo ciò che viene rovinato a causa della nostra amata Vesha! Le ragazze sono attaccate alle tate per Vesh per ridurne la distruzione. E traccia che dopo il casino dell’azienda non deve pagare in eccesso! E conoseremo anche Wulfwood. Tipo piuttosto cupo ma gentile. Perché buono? Bene, può un prete vestito con un costume funebre nero e armato con una croce sana con un fuoco di mitragliatrici e un piccolo lanciatore di missili costruiti, essere malvagio?! Perché anche una ricompensa è assegnata per Vesha? Quali segreti nasconde? Cosa sta realmente accadendo nel mondo dell’alta tecnologia e della vita nello stile del selvaggio West? E cos’è ciò che vive il nostro potagonista in tale condizioni? Tutto questo dovrà vederti con i tuoi occhi! Per Parla di tutto ciò che ogni spettatore deve scoprire se stesso con un anime … beh, questo è … sbagliato ..Bene, ora passiamo dappertutto non elencato .. Il disegno è eccellente! Vero, molti amanti del disegno moderno potrebbero non piacere. L’anime è stato creato in un momento in cui i personaggi venivano disegnati a mano. E non lo hanno fatto, se posso esprimere lo “standard anime per il disegno”. Ma qualunque cosa tu dica, il disegno in questo lavoro è semplicemente eccellente e si adatta perfettamente al mondo del selvaggio West. I suoni sono gli stessi che dovrebbero essere “hit”, all’altezza! Grazie al gioco calmo della fisarmonica di Gubny e alla chitarra … sei molto immerso nel mondo.Ad essere onesti … mi è venuta in mente i suoni … il fatto è che quando guardi anime, semplicemente non noti questi suoni. Non ti sembra che questi suoni per imbrattare il silenzio in alcuni momenti … i suoni sono come parte del mondo … grazie a questi suoni, sei immerso nel mondo con la testa e non reagisci a stimoli esterni sotto forma di auto che ronzano fuori dalla finestra, i bambini rumorosi, chiamando un telefono cellulare e altre cose e altre cose. Beh, in generale, qualcosa del genere … il fatto è che questa recensione non avrebbe dovuto essere affatto))) ho visto questo anime più di un anno fa e non ero ancora riuscito a vedere l’intera lunghezza intera. Pertanto, la mia idea potrebbe non essere abbastanza accurata ..Inizialmente, era una piccola descrizione per il nostro comune amico Archangelart. Che non ho letteralmente più di un’ora fa, ho iniziato a scrivere al suo agente … ma poi è andato, è andato, ha sofferto e gocciolato … e alla fine ha scoperto questo)))))